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How to Play The Thing in Marvel Rivals – Tank Tips, Counters, and Coaching

Marvel Rivals The Thing Guide – Abilities, Combos, Strategy & Counters

Looking to become the ultimate frontline in Marvel Rivals? In this complete The Thing guide, we’ll cover all the key aspects: his abilities, strengths and weaknesses, combos, best teammates, and hero counters. Whether you’re climbing the Ranked ladder or just starting out, mastering The Thing will turn you into an unbreakable tank.

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Marvel Rivals The Thing Overview

The Thing, also known as Ben Grimm, joined Marvel Rivals during the mid-season 1 update and quickly became a top-tier Vanguard. As a frontline brawler, his job is to initiate fights, take damage, and keep his team safe with powerful crowd control and disruption.

With incredible durability and immunity to displacement effects, The Thing is built to dominate close-range combat. If you're looking to master him quickly, we offer Proficiency Boosts at Dving.net to save you time and unlock all cosmetic rewards.


The Thing Skins in Marvel Rivals

You can equip The Thing with a few cool skins that reflect both his comic book and cinematic style:

  • Basic Skin

  • Trench Coat

  • Family First

Want to collect every skin for your favorite Vanguard? Let us help you complete Heroic Journey Skins or unlock them through Challenge Completion Services.


Strengths and Weaknesses

 

✅ Strengths ❌ Weaknesses
Extremely high durability Low mobility
Powerful crowd control tools Struggles at long range
Great damage reduction for team Abilities have moderate cooldowns
Immune to knockbacks & CC displacement Requires precise timing on combos

Need help managing cooldowns and positioning? Our coaches will teach you everything from timing Yancy Charge to clutch ult usage in just a few sessions.


The Thing Abilities – Full Breakdown

Primary Attack

Rocky Jab – A fast, short-range punch that delivers solid pressure in close combat.

Active Abilities

  • Clobberin’ Time (Ultimate): Knocks enemies upward in a frontal cone. Great for disrupting grouped opponents.

  • Stone Haymaker: Heavy strike that deals burst damage — use it to finish or zone.

  • Yancy Street Charge: Rushes forward, launching enemies and leaving behind a zone that disables movement skills.

  • Embattled Leap: Leap to an ally and grant both players damage reduction.

  • Unyielding Will (Passive): Immune to displacement effects like launch, knockback, and stuns.

Team-Up Abilities

  • Cosmic Fastball: With Hulk or Wolverine, The Thing can hurl Wolverine forward into battle for extra engage potential.

  • Cooperative Comrades: With the rest of the Fantastic Four, gains gradual healing and bonus HP regeneration.


How to Play The Thing – Competitive Strategy

The Thing is a 1-star difficulty Vanguard and a perfect pick for players who want simple, powerful frontline control. Here's how to play him like a pro:

  • Engage with Yancy Street Charge to break enemy formation. The mobility disable zone also locks down enemies trying to retreat.

  • Combo with Stone Haymaker to deal high burst damage.

  • Save Embattled Leap to protect teammates under fire or bail out supports.

  • Use Clobberin’ Time to disrupt grouped enemies and combo into team-wide follow-ups.

  • Never forget your Unyielding Will — it allows you to ignore crowd control and power through most frontline fights.

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Best Tips & Tricks for The Thing

  • Start every fight by diving with Yancy Street Charge, then follow up with Stone Haymaker to secure pressure.

  • Your passive immunity makes you a perfect dive initiator — don’t hesitate to break through defenses.

  • Always stand in front of your squishy teammates — your damage reduction will save them in key fights.

  • Time your cooldowns. If you waste Stone Haymaker early, you’ll lose most of your zoning potential.

  • Combo your ultimate with burst heroes to capitalize on airborne targets.

Struggling with cooldown management? Our Marvel Rivals Coaching will fix that in one training session.


Best Teammates for The Thing

The Thing performs best when paired with heroes who can follow up on his engages or protect him in extended fights:

 

Hero Synergy
Human Torch Amplifies The Thing’s CC with high AoE damage
Invisible Woman Shields allow more aggressive dives
Mister Fantastic Flexible zoning and crowd control combo perfectly
Scarlet Witch Great burst damage to follow up on his Clobberin’ Time
Winter Soldier Punishes grounded enemies with high precision burst

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How to Counter The Thing

Though The Thing is tough, certain heroes can keep him at bay or punish his low range and cooldown reliance:

 

Counter Why It Works
Iron Man Ranged poke + high mobility = hard to pin down
Magik Teleports behind and bursts him before he can react
Scarlet Witch Crowd control and range beat The Thing’s melee kit
Storm AoE knockbacks interrupt his combos and expose his team

Want to learn how to beat these matchups? We’ll show you how to outplay counters and climb regardless of meta.


Is The Thing Good for Beginners?

Yes — The Thing is an excellent beginner hero in Marvel Rivals. His simple skill set, high HP, and CC immunity make him incredibly forgiving to play, even with weak positioning. You’ll learn:

  • How to front-line

  • When to engage

  • How to combo with allies

  • How to take pressure off your backline

Need help with ranked? We’ll carry you to any rank while you practice your fundamentals.


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