ARC Raiders High Gain Antenna Project Guide
Introduction
High Gain Antenna in ARC Raiders is a new player project added with the Flashpoint update. The project is tied to the new Close Scrutiny map condition and requires a large amount of ARC parts, including rare materials from new dangerous enemies. At first glance, the project looks short because it has only 3 stages, but in practice it can become one of the most annoying projects to farm because of Vaporizer Regulator and Assessor Matrix.
The source material describes High Gain Antenna as a project where players need to gather ARC materials, kill new ARC enemies, loot Surveyor Vaults, and run risky raids during Close Scrutiny. Completing the project rewards strong items: Torrente II, Bobcat III, rare and epic weapon attachments, Vita Spray, Photoelectric Cloak, Snap Hook, and 500 Raider Coins.
The main difficulty is not the number of stages, but the materials themselves. Some can be farmed from regular ARCs, but key items like Vaporizer Regulator and Assessor Matrix are tied to Close Scrutiny, where players must deal not only with dangerous ARCs but also with other Raiders. Because of that, High Gain Antenna quickly becomes a project about risk, PvP, survival, and proper preparation.
In this guide, we will cover:
what High Gain Antenna Project is;
how many stages the project has;
the full list of required materials;
where to farm ARC Alloy, ARC Flex Rubber, and ARC Performance Steel;
how to get Advanced ARC Powercell;
where to get ARC Coolant and ARC Thermo Lining;
how to farm Vaporizer Regulator;
where to get Assessor Matrix;
how to collect Surveyor Vaults and ARC Synthetic Resin;
what rewards High Gain Antenna gives;
how to complete the project faster;
the most common mistakes players make.
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Quick Summary
High Gain Antenna has only 3 stages, but requires many valuable ARC parts. The first stage looks like regular material collection, the second introduces rare items from Close Scrutiny, and the third sharply increases the requirements, forcing players to actively farm Vaporizers, Assessors, Surveyors, Shredders, and other ARC sources.
Category | Information |
|---|---|
Game | ARC Raiders |
Project | High Gain Antenna |
Update | Flashpoint |
Number of stages | 3 |
Main map condition | Close Scrutiny |
Hardest materials | Vaporizer Regulator, Assessor Matrix |
Most dangerous enemy | Vaporizer |
Main rewards | Torrente II, Bobcat III, attachments, Vita Spray, Photoelectric Cloak, Snap Hook, Raider Coins |
Time limit | No |
Best fast-completion method | Farm Close Scrutiny and prepare ARC materials in advance |
Raid leader tip: if you want to complete the project quickly, do not rely on random looting for every material. Build your farming route around Close Scrutiny, Vaporizers, Assessors, Surveyors, and Shredders.
Full High Gain Antenna Materials List
To complete all three High Gain Antenna stages, you need different ARC materials. Some items appear across multiple stages, so it is better to understand the total farming volume in advance.
Material | Total Amount |
|---|---|
ARC Alloy | 50 |
ARC Flex Rubber | 10 |
ARC Performance Steel | 10 |
Advanced ARC Powercell | 15 |
ARC Coolant | 15 |
ARC Thermo Lining | 15 |
Surveyor Vault | 10 |
ARC Synthetic Resin | 20 |
Vaporizer Regulator | 19 |
Assessor Matrix | 24 |
The source FAQ states that the full project requires this complete set: ARC Alloy x50, ARC Flex Rubber x10, ARC Performance Steel x10, Advanced ARC Powercell x15, ARC Coolant x15, ARC Thermo Lining x15, Surveyor Vault x10, ARC Synthetic Resin x20, Vaporizer Regulator x19, and Assessor Matrix x24.
All High Gain Antenna Stages
High Gain Antenna is different from some older projects because it has only 3 stages. However, each next stage becomes noticeably more difficult than the previous one.
Stage | Materials | Main Difficulty |
|---|---|---|
Stage 1 — Sturdy Base | ARC Alloy, ARC Flex Rubber, ARC Performance Steel, Advanced ARC Powercell | Large amounts of basic ARC parts |
Stage 2 | ARC Coolant, ARC Thermo Lining, Vaporizer Regulator, Assessor Matrix | Close Scrutiny, Vaporizers, Assessors |
Stage 3 | Surveyor Vault, ARC Synthetic Resin, Vaporizer Regulator, Assessor Matrix | Many rare materials and dangerous farming |
Why the Project Feels Harder Than It Looks
Reason | Why It Matters |
|---|---|
Only 3 stages | Creates a false feeling of an easy project |
Many ARC parts | Requires active ARC farming and looting |
Vaporizer Regulator | Tied to the very dangerous Vaporizer |
Assessor Matrix | Assessor is often protected by Vaporizer |
Close Scrutiny | High PvP risk and possible loot loss |
Surveyor Vaults | Requires killing Surveyors or using alternative sources |
ARC Synthetic Resin | Faster through Shredders, but riskier |
What Is Close Scrutiny?
Close Scrutiny is the new map condition that drives the fastest High Gain Antenna progress. This is where players can consistently find new ARC materials, Vaporizers, and Assessors. If you want to complete the project quickly, this is the main route.
The source directly says that the short answer to “how to complete High Gain Antenna fast” is to farm the new Close Scrutiny map condition, because the required materials drop from the ARCs you fight during the event. This is also where Vaporizer Regulator and Assessor Matrix are available.
What Close Scrutiny Provides | Why It Matters |
|---|---|
New ARC enemies | Source of rare materials |
Vaporizer | Main source of Vaporizer Regulator |
Assessor | Source of Assessor Matrix |
Extra ARC parts | Helps complete every stage |
High loot density | Speeds up project progress |
High PvP risk | Other players also go for the same loot |
Raid leader tip: Close Scrutiny is the best route, but not the safest one. Enter with proper gear or accept the risk of losing your loot.
Stage 1 — Sturdy Base
The first stage is called Sturdy Base. It requires basic ARC materials, but in fairly high quantities. On paper, this is the easiest stage, but if you did not save the right parts in advance, it can take several raids.
Material | Amount |
|---|---|
ARC Alloy | 50 |
ARC Flex Rubber | 10 |
ARC Performance Steel | 10 |
Advanced ARC Powercell | 15 |
The source notes that the first stage feels more like a third stage because the material amount can be annoying, especially if you try to get everything from minor ARCs.
Where to Farm Stage 1 Materials
ARC Alloy x50
ARC Alloy can be obtained from almost any ARC part, especially if you recycle ARC materials you do not need. If you rely only on direct loot, the process will take longer because each ARC usually drops only 1–2 pieces.
Source | Efficiency |
|---|---|
Recycling ARC parts | Very high |
Any ARC | Medium |
Close Scrutiny | High |
Vaporizers | High, if you manage to kill them |
Best advice: recycle unnecessary ARC materials to complete the ARC Alloy requirement faster.
ARC Flex Rubber x10
ARC Flex Rubber usually drops from boss ARCs, but it can also come from Sentinels, Ticks, and Baron Husks.
Source | Comment |
|---|---|
Boss ARC | Good source if you can kill them |
Sentinels | Rare and hard to farm consistently |
Ticks | Good option in Buried City |
Baron Husks | Low quantity, usually around 1 piece |
Close Scrutiny | Can help passively |
If you do not have strong weapons for boss ARCs, the source recommends going in with a free kit and destroying as many Ticks as possible in Buried City.
ARC Performance Steel x10
ARC Performance Steel drops from boss ARCs and also from Hornet and Surveyor. Based on the source, Surveyors are much more reliable because they can drop 2–3 pieces.
Source | Efficiency |
|---|---|
Surveyor | Good, 2–3 materials |
Hornet | Unstable |
Bastions | Good, but dangerous |
Bombardiers | Good, but dangerous |
Leapers | Farmable if you are confident |
Vaporizers | Strong source in Close Scrutiny |
Best route: 3–5 raids in Buried City or Blue Gate while focusing on Surveyors.
Advanced ARC Powercell x15
Advanced ARC Powercell is relatively easy to farm. The source recommends waiting for EM Storm or Husk Graveyard and looking for Rocketeer Husks, which often appear during these map conditions.
Source | Why It Is Good |
|---|---|
Rocketeer Husks | Common during EM Storm / Husk Graveyard |
ARC parts | Can be finished through regular farming |
Close Scrutiny | Can be farmed passively |
Best method: 1–2 raids during EM Storm or Husk Graveyard.
Stage 2 — New Rare Materials
The second stage introduces materials that are more heavily tied to Close Scrutiny. The first two items can be farmed from easier ARCs, but Vaporizer Regulator and Assessor Matrix require fighting dangerous targets.
Material | Amount |
|---|---|
ARC Coolant | 15 |
ARC Thermo Lining | 15 |
Vaporizer Regulator | 4 |
Assessor Matrix | 6 |
The source says that ARC Coolant and ARC Thermo Lining can be farmed quickly from minor ARCs, but Vaporizer Regulator and Assessor Matrix are accessed through the new map condition and its specific enemies.
Where to Farm Stage 2 Materials
ARC Coolant x15 and ARC Thermo Lining x15
Both materials can be looted from Assessor, but it is faster to farm them from weaker enemies.
Material | Best Sources |
|---|---|
ARC Coolant | Fireballs, Pops, Assessor |
ARC Thermo Lining | Fireballs, Pops, Assessor |
The source recommends going to Buried City, entering buildings, and farming Fireballs and Pops. They are easy to kill and reliably drop the needed materials. Usually, 2–3 lucky raids are enough.
Vaporizer Regulator x4
Vaporizer Regulator drops from Vaporizer. This is one of the most dangerous major ARCs because it is designed to counter common Raider tactics. On average, one Vaporizer can provide around 2 Regulators if you loot all its parts carefully.
Source | Amount |
|---|---|
Vaporizer | Around 2 Vaporizer Regulators |
Close Scrutiny | Main search zone |
Tip: loot every part that falls off during the fight. Do not check only the main body.
Assessor Matrix x6
Assessor Matrix is obtained from Assessor, but the issue is that an Assessor is usually guarded by at least one Vaporizer. One Assessor can provide around 2–3 Assessor Matrices.
Source | Amount |
|---|---|
Assessor | Usually 2–3 Assessor Matrices |
Close Scrutiny | Main farming zone |
Raid leader tip: do not assume one player can simply distract the Vaporizer while everyone else peacefully loots the Assessor. The source specifically notes that Vaporizer has multi-target attacks and can punish this plan quickly.
Stage 3 — Final High Gain Antenna Stage
The third stage is the hardest and most demanding one. It requires many rare materials, including even more Vaporizer Regulators and Assessor Matrices.
Material | Amount |
|---|---|
Surveyor Vault | 10 |
ARC Synthetic Resin | 20 |
Vaporizer Regulator | 15 |
Assessor Matrix | 18 |
This is where most players will get stuck, because the total amount of Vaporizer Regulator and Assessor Matrix becomes very high.
Where to Farm Stage 3 Materials
Surveyor Vault x10
Surveyor Vault can be obtained in several ways. The most direct method is killing Surveyors, but there are alternatives.
Source | Comment |
|---|---|
Surveyors | 1 Vault per Surveyor kill |
ARC Couriers | Can be looted as an alternative |
Assessor | Can also drop Surveyor Vaults |
If you are already farming Assessors for Matrix, part of the Surveyor Vault requirement may complete naturally.
ARC Synthetic Resin x20
ARC Synthetic Resin can be obtained from Wasps, but the source notes that there is a faster method — Shredders. After the changes, they spawn on more maps, and on open maps they are less dangerous than they were on Stella Montis.
Source | Efficiency |
|---|---|
Wasps | Works, but slower |
Shredders | Faster, but more dangerous |
Open maps | Better for Shredder farming |
Stella Montis | More dangerous; avoid if unsure |
Vaporizer Regulator x15
The farming method is the same as in Stage 2: kill Vaporizers during Close Scrutiny and carefully loot every part.
Source | Comment |
|---|---|
Vaporizer | Main source |
Close Scrutiny | Best map condition |
One Vaporizer | Around 2 Regulators |
For the full project, you need 19 Vaporizer Regulators total, so expect several Vaporizer kills or very lucky raids.
Assessor Matrix x18
Assessor Matrix again comes from Assessor, but in Stage 3 you need much more of it. One Assessor may drop 2–3 Matrices, so you will need several successful raids.
Source | Comment |
|---|---|
Assessor | Main source |
Close Scrutiny | Main condition |
One Assessor | Usually 2–3 Matrices |
Main threat | Vaporizer near the Assessor |
Best High Gain Antenna Farming Routes
To avoid random running, split your farming by material goals.
Goal | Best Route |
|---|---|
ARC Alloy | Recycle unnecessary ARC parts |
ARC Flex Rubber | Ticks in Buried City, boss ARC, Baron Husks |
ARC Performance Steel | Surveyors in Buried City / Blue Gate |
Advanced ARC Powercell | Rocketeer Husks during EM Storm / Husk Graveyard |
ARC Coolant | Fireballs and Pops in Buried City |
ARC Thermo Lining | Fireballs and Pops in Buried City |
Vaporizer Regulator | Vaporizers during Close Scrutiny |
Assessor Matrix | Assessors during Close Scrutiny |
Surveyor Vault | Surveyors, ARC Couriers, Assessors |
ARC Synthetic Resin | Shredders or Wasps |
Optimal Order
Step | What to Do |
|---|---|
1 | Complete easier materials through Buried City, Blue Gate, and recycling |
2 | Get Advanced ARC Powercells through EM Storm / Husk Graveyard |
3 | Farm ARC Coolant and Thermo Lining from Fireballs / Pops |
4 | Enter Close Scrutiny for Vaporizers and Assessors |
5 | Collect Surveyor Vaults through Surveyors / Assessors in parallel |
6 | Finish ARC Synthetic Resin through Shredders |
7 | Turn in materials by stage and claim rewards |
Raid leader tip: do not enter Close Scrutiny for every material. First, complete everything that can be farmed more safely, then take risks for Vaporizer Regulator and Assessor Matrix.
Why Vaporizer Is the Main Problem
Vaporizer is one of the hardest major ARCs in the current farm. It is dangerous because it breaks common Raider tactics, attacks multiple targets, and often protects objectives or enemies needed for the project. For High Gain Antenna, it matters especially because it drops Vaporizer Regulator.
Why Vaporizer Is Dangerous | What It Means |
|---|---|
Multi-target attacks | You cannot distract it with only one player safely |
High damage | Mistakes quickly lead to death |
Tied to Close Scrutiny | Other Raiders are often nearby |
Required for Regulators | You cannot ignore it |
Loot drops from parts | You must loot carefully after the fight |
How to Improve Vaporizer Farming Success
Tip | Why It Helps |
|---|---|
Bring a proper PvP / PvE loadout | Free kits can be too weak for serious fights |
Loot every detached part | Regulator may not be only in the main body |
Avoid unnecessary fights near other Raiders | Losing the loot wastes the whole run |
Use range and cover | Vaporizer punishes open positions |
Do not try to face-tank it | Play around control and damage |
Extract quickly after looting | Close Scrutiny attracts other players |
Assessor Matrix — How to Avoid Wasting Time
Assessor Matrix looks easier because you only need to loot an Assessor, but in practice the Assessor is often protected by a Vaporizer. Because of that, Matrix farming becomes a full combat scenario.
Problem | Solution |
|---|---|
Assessor is guarded by Vaporizer | Decide first whether to kill or bypass the Vaporizer |
Vaporizer attacks multiple targets | Do not rely on one bait player |
Many Matrices are required | Plan several raids |
Other players may be nearby | Loot fast and leave |
You can die after looting | Extraction matters more than one extra kill |
High Gain Antenna Rewards
High Gain Antenna gives very strong rewards. The source author specifically says they liked the rewards because they include strong seasonal weapons, epic consumables, weapon attachments, and 500 Raider Coins.
Reward | Description |
|---|---|
Torrente II | High fire-rate LMG, strong option for Stella Montis |
Extended Medium Mag 3 | Adds 12 rounds to magazine size and improves weapons like Torrente and Arpeggio |
Extended Barrel | +25% Bullet Velocity, but +15% Vertical Recoil |
Padded Stock | Reduces recoil and shot dispersion, but slows weapon swap and ADS |
Bobcat III | Very accurate high-RPM SMG |
Extended Light Mag 3 | Adds 15 rounds and makes Bobcat much stronger |
Vertical Grip 3 | Almost removes vertical recoil, but heavily slows ADS |
Raider Coins x100 | Currency for cosmetics |
Vita Spray | Very strong healing item; can heal nearby players |
Photoelectric Cloak | Makes you invisible to ARCs during the new map condition |
Snap Hook | Useful traversal item |
Raider Coins x400 | Additional 400 Raider Coins |
Best Project Rewards
Reward | Why It Is Valuable |
|---|---|
Torrente II | Strong weapon for active fights |
Bobcat III | Very powerful SMG with good control |
Extended Light Mag 3 | Greatly improves Bobcat |
Vita Spray | One of the best healing items |
Photoelectric Cloak | Very useful in Close Scrutiny |
Snap Hook | Strong traversal utility |
500 Raider Coins | Generous cosmetic currency |
Which Rewards Matter Most for Combat?
Torrente II
Torrente II is a high fire-rate LMG. The source calls it one of the best options for Stella Montis. It works well for aggressive play, suppression, and fighting dangerous targets.
Bobcat III
Bobcat III is a fast and accurate SMG that melts enemies, but demands precision. The source notes that missing shots with Bobcat is very punishing because it burns through the magazine in less than 0.5 seconds.
Vita Spray
Vita Spray is one of the best healing items because it heals fast and can help not only you, but also nearby teammates.
Photoelectric Cloak
Photoelectric Cloak is especially important for the new map condition because it cloaks you from ARCs and makes you invisible to them.
Snap Hook
Snap Hook is a strong traversal utility, but it is highly desired, so use it carefully near hostile Raiders.
Is There a Time Limit for High Gain Antenna?
No, the project has no strict time limit. The source FAQ states that High Gain Antenna can be completed at your own pace because the time limit on player projects was removed in the Shrouded Sky season.
Question | Answer |
|---|---|
Is there a deadline? | No |
Can you finish it later? | Yes |
Do you need to rush? | Only if you want the rewards faster |
Can you farm gradually? | Yes |
Raid leader tip: if Close Scrutiny feels too risky or crowded right now, do not throw away your loot for one attempt. The project can be completed gradually.
Practical Instructions
For Beginners
Do not start with Close Scrutiny if you have no basic materials yet. First collect ARC Alloy, ARC Flex Rubber, ARC Performance Steel, and Advanced ARC Powercell through safer routes.
Recycle unnecessary ARC parts for ARC Alloy. This is faster than waiting for the full amount to drop directly.
For ARC Flex Rubber, farm Ticks in Buried City if you do not have good weapons against boss ARCs.
For ARC Performance Steel, look for Surveyors. They usually give more value than Hornets.
For Stage 2
First complete ARC Coolant and ARC Thermo Lining. They drop well from Fireballs and Pops inside Buried City buildings.
Do not chase Vaporizer Regulator without preparation. Vaporizer is dangerous, and losing the raid can cost more than the progress itself.
After killing a Vaporizer, always loot all parts. A Regulator may be found in detached parts from the fight.
Assessor Matrix is better farmed with a team because Assessor is often near a Vaporizer.
For Stage 3
Treat Stage 3 as a separate major farm. It needs many Regulators and Matrices, so do not expect to finish everything in one calm raid.
Surveyor Vaults can be collected from Surveyors, ARC Couriers, and Assessors. If you are already farming Assessor Matrix, check for extra Vault drops too.
ARC Synthetic Resin is faster through Shredders, but remember the risk. Wasps are safer but slower.
Do not get greedy. If you already found several rare materials, extracting is often better than dying while trying to grab one more piece of loot.
For Close Scrutiny
Close Scrutiny is the main source of difficult materials, but it is also where other players go. Treat every raid as PvP-dangerous.
Bring gear that can fight both ARCs and Raiders. A pure PvE loadout may not save you from another player.
Do not stay in one place too long after killing a Vaporizer or Assessor. The fight sounds and loot can attract others.
If you play in a team, assign roles in advance: who watches for players, who loots, who finishes ARCs, and who covers extraction.
For Safe Farming
Use free kits only for simple materials or scouting. For Vaporizer and Assessor, bring a proper loadout if you want a real chance to extract.
Do not try to complete every material in one session. High Gain Antenna has no deadline, so stable progress is better than a risky all-in.
Complete cheap and simple materials first, then move to rare ones. This way, you do not carry unnecessary valuable loot into dangerous zones.
After getting Vaporizer Regulator or Assessor Matrix, start thinking about extraction immediately.
Beginner Mistakes
The first mistake is underestimating the project because it has only three stages. The material list is heavier than it looks.
The second mistake is trying to farm Vaporizer Regulator without understanding Vaporizer. This enemy can quickly destroy an unprepared player.
The third mistake is not looting all Vaporizer parts after the fight. You can miss the Regulator this way.
The fourth mistake is entering Close Scrutiny with a weak loadout and relying only on luck.
The fifth mistake is ignoring alternative material sources. Surveyors, Ticks, Fireballs, Pops, Shredders, and Rocketeer Husks can speed up the project a lot.
The sixth mistake is getting greedy after a rare drop. Sometimes the best play is to extract immediately.
FAQ
What is High Gain Antenna Project in ARC Raiders?
High Gain Antenna is a new ARC Raiders player project tied to the Close Scrutiny map condition. To complete it, players need to gather ARC materials and rare parts, while rewards include weapons, attachments, consumables, and Raider Coins.
How many stages does High Gain Antenna have?
High Gain Antenna has only 3 stages. The source notes that unlike some previous projects, this one consists of just three stages.
What materials do you need for High Gain Antenna?
To complete the full project, you need ARC Alloy x50, ARC Flex Rubber x10, ARC Performance Steel x10, Advanced ARC Powercell x15, ARC Coolant x15, ARC Thermo Lining x15, Surveyor Vault x10, ARC Synthetic Resin x20, Vaporizer Regulator x19, and Assessor Matrix x24.
Where do you farm Vaporizer Regulator?
Vaporizer Regulator drops from Vaporizer during Close Scrutiny. One Vaporizer usually gives around 2 Regulators if you carefully loot all parts.
Where do you get Assessor Matrix?
Assessor Matrix is obtained from Assessor. One Assessor can drop around 2–3 Matrices, but it is often protected by a Vaporizer, making the farm dangerous.
Where do you farm ARC Coolant and ARC Thermo Lining?
The best option is farming Fireballs and Pops inside Buried City buildings. These enemies are easy to kill and reliably drop the needed materials.
Where do you get ARC Synthetic Resin?
ARC Synthetic Resin can drop from Wasps, but farming Shredders is faster, especially on open maps.
How do you get Surveyor Vaults?
Surveyor Vaults can be obtained from Surveyors, ARC Couriers, and sometimes Assessors.
Does High Gain Antenna have a deadline?
No. The project can be completed at your own pace. The source says the time limit for player projects was removed in the Shrouded Sky season.
What rewards does High Gain Antenna give?
The project gives 12 rewards, including Torrente II, Bobcat III, rare and epic weapon attachments, Vita Spray, Photoelectric Cloak, Snap Hook, and 500 Raider Coins.
Is High Gain Antenna worth completing?
Yes, if you want strong rewards and useful combat items. Bobcat III, Torrente II, Vita Spray, Photoelectric Cloak, Snap Hook, and magazine attachments are especially valuable.
Final Thoughts
High Gain Antenna in ARC Raiders is a short but demanding player project. It has only 3 stages, but completing it requires many ARC materials, including rare Vaporizer Regulator and Assessor Matrix, both tied to the dangerous Close Scrutiny map condition.
The first stage requires basic materials: ARC Alloy, ARC Flex Rubber, ARC Performance Steel, and Advanced ARC Powercell. The second stage adds ARC Coolant, ARC Thermo Lining, Vaporizer Regulator, and Assessor Matrix. The third stage becomes the main challenge: Surveyor Vaults, ARC Synthetic Resin, more Regulators, and more Matrices.
The best way to finish the project faster is not to farm everything randomly, but to use the correct sources: recycling ARC parts for ARC Alloy, Ticks for Flex Rubber, Surveyors for Performance Steel and Surveyor Vaults, Rocketeer Husks for Advanced ARC Powercells, Fireballs and Pops for Coolant / Thermo Lining, Shredders for Synthetic Resin, Vaporizers for Regulators, and Assessors for Matrices.
The rewards are genuinely worth attention: Torrente II, Bobcat III, strong attachments, Vita Spray, Photoelectric Cloak, Snap Hook, and 500 Raider Coins. The main rule is simple: do not try to complete everything in one risky push. The project has no deadline, so it is better to progress steadily, extract rare materials safely, and avoid greed after a good drop.