Arc Raiders Trials - Full Guide to Weekly Challenges and Division Rewards
Trials - Full Guide to Weekly Challenges and Division

Trials in Arc Raiders are weekly score-based challenges that encourage you to push for your cleanest, most efficient Expedition runs. Instead of grinding endlessly, you focus on a handful of clearly defined objectives, try to hit the highest score you can in a single attempt, and then ride that result for the rest of the week. This guide explains how Arc Raiders Trials work, how scoring and Divisions are calculated, what types of Trials exist, and which rewards you can expect at every stage of the season.

Arc Raiders Trials - key things to know
Before we dive into tables and breakdowns, here are the most important points about Trials in Arc Raiders:
Trials reset every Monday and bring a new set of weekly objectives.
Only your best run for each Trial counts - bad attempts never reduce progress.
Each Trial has three score milestones that unlock Uncommon, Rare, and Epic crates.
Division ranking is based on your total weekly score, not playtime.
Seasonal rewards are cumulative - higher Divisions grant all cosmetics from previous ones.
Most Trials are PvE-focused, but other squads can still appear in your Expeditions.
Playing with a coordinated squad makes reaching 3-star milestones much easier.
If you like structured goals, Trials essentially turn each week into a mini-league of score races, with useful loot and stylish cosmetics as long-term incentives.
What are Trials in Arc Raiders?
Trials are limited-time challenges that track specific objectives during your Expeditions. Every week, the game activates a set of Trials and assigns each one its own score bar. While you play, any progress toward that Trial - such as damaging certain ARC units, clearing bunker events or finding husks - fills the bar for that objective.
The key detail: only your best result for each Trial during the week matters. The game looks at all of your runs and locks in the highest score you achieved for that objective. If you have a terrible run after a good one, your progress will not go down.
Each Trial has three score thresholds. Reaching them rewards you with loot crates that scale in quality:
1st threshold - Uncommon crate
2nd threshold - Rare crate
3rd threshold - Epic crate
A single strong Expedition with a good route is often enough to hit all three milestones, especially if your squad is experienced and knows where to find high-value targets and events.
On top of this, Trials are tied to a Division system. Your weekly performance pushes you up or down a ranking ladder, and your highest Division reached during the season determines which seasonal cosmetic rewards you unlock. That way, Trials serve as both a source of weekly loot and a long-term competitive track for players who enjoy optimization and score chasing.
For new players, you can think of Trials as a rotating playlist of tasks that refresh every week, always giving you something specific to aim for during your Expeditions.
All current Trials in Arc Raiders

There is a weekly rotation of Trials, but most of them revolve around similar PvE themes: damaging specific ARC unit types, completing bunker events or interacting with objects scattered around the map. Good performance is usually about knowing spawn locations, planning your route and hitting high-density events.
Here are some of the most common Arc Raiders Trials you can encounter:
Trial Objective | Description | Reward |
|---|---|---|
Damage Rocketeers | Hunt down ARC Rocketeer units across the region and deal as much damage as possible in a single run. | Epic crate for 3 Stars |
Upload Data in the Hidden Bunker | Trigger the Hidden Bunker event and stay in control long enough to complete multiple upload cycles before extraction. | Epic crate for 3 Stars |
Find First-Gen ARC Husks | Search wrecked ARC machines around the map and interact with their remains. Larger husks award more points. | Epic crate for 3 Stars |
Damage Snitches (Wasps/Scouts) | Track and destroy fast-moving flying ARC scouts. They often spawn near patrols and will alert bigger enemies if left alive. | Epic crate for 3 Stars |
Damage Ground ARC Units | Focus on walkers, tanks, Bastions and Bombardiers. High-tier ARC enemies give major score spikes when damaged. | Epic crate for 3 Stars |
The exact selection of Trials each week can change, but the structure remains similar: hit a specific enemy type, clear an event, or interact with high-value objects efficiently.
How Arc Raiders Trials scoring works
Trials measure your performance within a run and then compare all your attempts over the course of the week. Each active Trial has its own score bar, and you fill it by performing the related actions before extraction.
Some useful principles:
Only your highest score for each Trial is saved for the week.
You can replay Trials as many times as you want.
Bad or experimental runs never reduce your best score.
Efficient routing and target selection matter more than raw time played.
Damage-based Trials push you to chase specific ARC enemies, such as Rocketeers or heavy ground units. Scavenging Trials encourage full-map sweeps for wrecks and husks. Event-focused Trials reward you for completing bunker events and other scripted encounters as quickly and cleanly as possible.
Big score spikes typically come from:
bunker events with lots of enemies
elite or high-tier ARC units
large wrecks and First-Gen husks
Your weekly placement is determined by the total points you accumulate across all active Trials. The higher your combined score, the higher your Division at the end of the weekly cycle.
If you want to treat Trials seriously, it often makes sense to:
dedicate a few focused runs to each objective
memorize spawn patterns and event triggers
coordinate with a squad so everyone supports the Trial goal
Arc Raiders Division ranking and weekly placements
Every player is placed into a Division each week based on their combined Trial scores. Your performance in all active Trials contributes to your total, but only your best run per Trial is counted.
At the end of the week:
strong performances push you up to higher Divisions
weaker weeks can drop you to a lower Division
every Monday, a new weekly climb begins
Each Division comes with its own cosmetic reward tier, and these rewards stack. Reaching a higher Division automatically grants you all of the cosmetic items from the lower ones as well.
Here is a simplified breakdown of Division levels and what they offer:
Division | Rewards |
|---|---|
Rookie I | - |
Rookie II | Happy Jig (Emote) |
Rookie III | Black Eye (Face Style), Happy Jig (Emote) |
Tryhard I | Archeologist (Backpack), Black Eye, Happy Jig |
Tryhard II | Archeologist, Black Eye, Happy Jig |
Tryhard III | Briefcase (Backpack Attachment), Archeologist, Black Eye, Happy Jig |
Wildcard I | Mastery Medal (Backpack Charm), Briefcase, Archeologist, Black Eye, Happy Jig |
Wildcard II | Mastery Medal, Briefcase, Archeologist, Black Eye, Happy Jig |
Wildcard III | Bow and Arrow (Emote), Mastery Medal, Briefcase, Archeologist, Black Eye, Happy Jig |
Daredevil I | Patrol Headgear, Patrol Outfit, Bow and Arrow, Mastery Medal, Briefcase, Archeologist, Black Eye, Happy Jig |
Daredevil II | Same as Daredevil I |
Daredevil III | Same as Daredevil I |
Hotshot | Patrol Headgear, Patrol Outfit, Bow and Arrow, Mastery Medal, Briefcase, Archeologist, Black Eye, Happy Jig |
Cantina Legend (Top 100) | Scarlet Black (Exclusive Patrol Color), plus all rewards from previous Divisions |
Your long-term goal for a season is usually to push as high as you can on this ladder, lock in the cosmetics you care about most, and then maintain that level until the season wraps.
When do Arc Raiders Trials reset?
Trials in Arc Raiders reset every Monday. When the reset happens:
the current leaderboard is finalized
your Division is updated based on your final weekly scores
a new set of five Trials is rolled out for the next week
Because only the best weekly score matters for each objective, many players:
experiment with routes early in the week
refine strategies mid-week
push for their absolute best runs over the weekend
The Monday reset also acts as a checkpoint for seasonal rewards. What matters is the highest Division you manage to reach during the season, so every weekly climb is a chance to push that personal best a little higher.
Arc Raiders Trials rewards - weekly vs seasonal

Trials reward you in two overlapping ways:
Weekly Challenge rewards - from individual Trials
Seasonal Division rewards - from your end-of-season Division standing
Both systems stack, so you are always working toward short-term loot and long-term cosmetics at the same time.
Weekly Challenge rewards
Weekly rewards are earned directly from individual Trials. Each Trial has three score milestones, and hitting them within a single Expedition grants you crates of increasing rarity:
1,000 points - Uncommon Reward Crate
2,500 points - Rare Reward Crate
4,000 points - Epic Reward Crate
Each crate can contain a random mix of:
weapons
accessories
crafting resources
miscellaneous loot
Because only your best run matters and progress is locked in until the weekly reset, you can:
run the same Trial multiple times
gradually climb from Uncommon to Rare and then to Epic
never lose a crate you have already unlocked
These Challenge rewards are one of the fastest ways to gear up early on, especially if you plan a route that allows you to hit several milestones in a single Expedition.
Seasonal Division rewards
Seasonal rewards are tied to your Division standing at the end of the season. As you climb from Rookie through Tryhard, Wildcard and Daredevil toward Hotshot and Cantina Legend, you unlock a growing collection of:
outfits and headgear
backpack skins and attachments
emotes
backpack charms
exclusive color variants such as Scarlet Black for top players
The structure can be summarized like this:
Division | Rewards Overview |
|---|---|
Rookie | Early access to Happy Jig and Black Eye cosmetics. |
Tryhard | Archeologist backpack and later the Briefcase attachment. |
Wildcard | Mastery Medal charm, then Bow and Arrow emote as you progress. |
Daredevil | Full Patrol Outfit and Patrol Headgear, plus all lower-tier rewards. |
Hotshot | Patrol cosmetics plus complete access to previous tiers. |
Cantina Legend (Top 100) | Exclusive Scarlet Black Patrol color and every reward from lower Divisions. |
As long as you keep improving your Division over the course of the season, your cosmetic collection will steadily grow.
All Arc Raiders Trials types
Trials are mostly PvE-focused, but they test different skills and playstyles. Understanding what each category expects from you makes it easier to design the right route and loadout.
Damage-based Trials (PvE)
These Trials require you to deal as much damage as possible to specific ARC enemy types:
Rocketeers
Ground Units (walkers, tanks, Bastions, Bombardiers)
Snitches (Wasps/Scouts)
other priority target classes
Each enemy type has its own spawn patterns. Learning where and when they appear is the key to pushing your damage score to 3-star levels.
Event Trials (PvE)
Event Trials revolve around scripted activities, such as the Hidden Bunker event. You earn points by:
triggering the event
defending objectives
surviving waves
completing multiple upload cycles before extraction
These Trials often offer some of the fastest ways to hit high score thresholds if your squad rotates between events efficiently.
Scavenging Trials (PvE)
Scavenging Trials focus on searching the map for:
ARC husks
wrecks
other interactive objects
Larger wrecks and high-level machine remains yield more points. Map knowledge is everything here: the better you know spawn clusters and high-value zones, the faster you can fill the score bar.
Mixed-objective Trials
Mixed Trials combine several mechanics in one task. For example, you might need to:
destroy a certain number of ARC units
upload data in a bunker
and interact with map objects in the same run
These Trials reward flexible routing and squads that can split roles - some players focus on events, while others hunt key enemy types.
PvP-adjacent moments
While Trials themselves do not include direct PvP objectives, Expeditions place multiple squads into the same world. That means:
you might collide with other teams at valuable events
PvP pressure can indirectly affect your Trial success
fighting another squad will not give Trial points, but can cost you time and resources
Good awareness and decision making are important: sometimes it is better to avoid unnecessary PvP and stay focused on your Trial objective.
Arc Raiders Trials FAQ
Trials can feel complicated at first: there are weekly resets, Division ranks, score thresholds and a lot of terminology. This FAQ summarizes the system in a straightforward way.
How do Arc Raiders Trials work?
Trials track your highest score for each weekly objective. Only your best run counts toward Challenge crates and Division ranking.
When do Arc Raiders Trials reset each week?
Trials reset every Monday. At that moment the leaderboard is finalized, Divisions are updated and a fresh set of Trials is activated.
Can I retry a Trial after a failed run?
Yes. You can retry as many times as you want. Low-score or failed attempts never reduce your existing best score.
Are there any PvP objectives in Arc Raiders Trials?
No. All current Trials are based on PvE activities. However, you can still encounter other squads during Expeditions, which may influence how easy it is to complete certain objectives.
What rewards can I earn from Trials?
You earn weekly Challenge crates (Uncommon, Rare, Epic) and long-term cosmetics via seasonal Division rewards.
How do I increase my Division rank in Trials?
Your Division depends on your combined scores across all active Trials. Higher totals push you to higher Divisions, low totals can move you down.
Do squadmates affect my Trial progress?
Yes. Shared damage, event progress and objective completion all contribute to the group score, making coordinated teams more effective at hitting 3-star milestones.
Overall, Arc Raiders Trials provide a consistent way to grow stronger, test your routes and unlock cosmetics as you push through weekly challenges. With scores resetting every Monday and Divisions tracking your performance over the whole season, there is always another target to aim for - whether it is your first Epic crate, a new emote, or reaching Cantina Legend for that exclusive Patrol color.