Valorant Crosshair Codes, Colors and Setup for Ranked
What to look for in a Valorant crosshair
For many players, a good pick is a small static crosshair with short inner lines. It stays out of the way of the target, reads well on every map, and holds up during fast swings and retakes.
A good crosshair also keeps your screen calm. It should not fight with the map, abilities or teammates' effects. If your eye keeps landing on the reticle instead of the enemy, simplify it: fewer details, a clear color and an even shape.
Crosshair codes let you try many setups without adjusting each option by hand. The same code can look different on different monitors and resolutions, though, so test any crosshair before you trust it. The real goal is a setup you can use for several days and stop thinking about. If you are grinding toward a higher tier, settle this first and only then consider a rank boost or a change of playstyle.
How to import a crosshair code
Importing takes under a minute and lets you try someone else's setup without any manual work. Here is the order:

Open Valorant and go to Settings (the gear icon).
Switch to the Crosshair tab.
Pick your current profile or create a new one.
Click Import Profile Code.
Paste the code and confirm the import.
Check the crosshair in the Practice Range before queuing ranked.
The game stores several profiles, so it is handy to keep three: a calm ranked one, a dot one and a very simple one for warm-ups. That makes comparing easy and you never lose a setup you like.
Ready-made codes to start with
Below is a set of templates for different jobs. Check the color a code gives in the in-game preview and trust what you see on screen, not the number inside the code.
Profile | Code | Best for |
|---|---|---|
All-round | 0;P;c;1;h;0;0l;4;0o;2;0a;1;0f;0;1b;0 | Ranked and casual play |
Beginner | 0;P;c;2;o;1;0t;1;0l;4;0o;2;0a;1;0f;0;1b;0 | First matches, outlines on |
Compact | 0;P;c;5;h;0;0t;1;0l;3;0o;2;0a;1;0f;0;1b;0 | Clean rifle aim |
Dot | 0;P;c;1;o;1;d;1;0b;0;1b;0 | Taps and precise single shots |
Outlined | 0;P;c;0;o;1;0t;1;0l;4;0o;2;0a;1;0f;0;1b;0 | Visibility on bright walls |
Rifle | 0;P;c;1;h;0;0t;1;0l;4;0o;2;0a;1;0f;0;1b;0 | Vandal and Phantom |
Static | 0;P;c;2;h;0;0l;4;0o;2;0a;1;0f;0;1b;0 | A steady picture over long sessions |
If a code feels too small or too busy after import, change the line length and color and leave the rest alone.
What to tune in a crosshair and why
A good crosshair reads without effort: you do not squint or shift your posture to see it. You do not need to copy a pro setup pixel for pixel. Start from a simple static base and adjust color, lines and dot size to your own aim.

Color. Many players pick cyan or green because both show up on bright walls, in dark corners and through ability effects. That is a recommendation, not a rule. If a color blends into a map, change it. Since patch 5.04 you can also use any custom color: Settings, Crosshair, Primary, Color, Custom.
Outlines. They keep the crosshair from getting lost on busy backgrounds. Beginners should leave them on and can turn them off later for a cleaner look.
Center dot. It gives a sharp aim point, but it can feel harder to use in long sprays.
Inner lines. They define the shape. Short, thin lines with a small gap in the middle do not cover the target.
Outer lines. They make the crosshair bigger. Many players switch them off because they add visual noise in a fight.
Movement Error and Firing Error. They show how spread changes while you move and shoot. They are useful in practice, especially while you learn counter-strafing. Once the habit sticks, many players move to a fully static crosshair.
Since patch 5.04 you can also tune the horizontal and vertical lines independently, so the shape can be fitted more precisely than before.
A crosshair for beginners
A new player needs something simple, visible and comfortable. A tiny pro-style dot looks great, but it is harder to land shots with, and players often switch to it too early.
A reliable starting scheme: green, cyan or white, outlines on, inner lines with length 4, thickness 1 and offset 2, outer lines off, and no center dot or a very small one. The beginner code in the table builds almost exactly that, and you can confirm the color in the preview.
Keep Movement Error and Firing Error on for practice sessions only. When stopping on a shot comes naturally, switch to a static version. While you settle in, placement matches are a good test of whether the crosshair feels right.
A dot crosshair
A dot suits players who trust their first shot. It leaves one small reference point, which works well with the Sheriff, the Guardian and short Vandal bursts. On long angles it barely covers the enemy's head.

A dot is neither better nor worse on its own. It rewards calm aim and good placement, and if you often panic-spray, a crosshair made of short lines will feel safer. A fair compromise is a center dot with short inner lines.
Small dot: taps with the Sheriff, Guardian and Vandal.
Outlined dot: bright areas and busy maps.
Dot with short lines: first steps with this style.
To get used to it, play a few matches in unranked games and in the Practice Range before moving the dot into ranked.
Pro crosshairs as templates
Pro setups show what strong players choose: their crosshairs are often small, static and high-contrast. But exact pro codes change often, and different roundups list different values for the same player, so do not copy a code blindly.
It is wiser to take the principle: a compact shape, a visible color and nothing extra around the center. TenZ, who now creates content for T1, is usually listed with a small cyan cross. Take that as an idea and fit it to your own screen.
The practical order is: import a template, spend a couple of practice sessions on the Practice Range, then one or two ranked evenings without changes. Only then decide what to adjust: color, line length or the dot. That way you know exactly what changed and do not get lost in the settings.
If your screen feels too empty or too crowded, lengthen or shorten the lines. Playing together helps too: in duo queue games it is easy to compare what each of you can and cannot see.
Common mistakes and how to test a crosshair
Most of the time a crosshair fails because of the fuss around it, not because of the values. A bad run of matches does not mean the crosshair is wrong.
Changing it after every loss. It breaks the habit.
Lines that are too big. They cover heads at long range.
Copying a pro code blindly. A template has to be tested on you.
A dull color. If it fades into the map, it does not work.
Movement Error in ranked. Once stopping on a shot comes naturally, it only distracts.
Going dot-only too early. It often lets new players down in sprays.
The test is simple: play a few days with your pick and change nothing. If the game feels calmer, keep it. If it adds noise or makes you doubt every shot, change the color or line length.
A crosshair solves only part of the problem: positioning, ability timing and calm duels matter too. If you want faster rank progress, you can take win boosting, and for in-game tasks there are challenges.