What to Keep, Sell, and Recycle in ARC Raiders

ByRampage

Last Updated:3 Jan 2026

What to Keep, Sell, and Recycle in ARC Raiders

image

The item pool in ARC Raiders is massive, and the game does a poor job of explaining the long-term value of loot. Some items are critical for crafting, upgrades, or Expeditions, while others only exist to be recycled or sold. To make things more confusing, recycling items during a raid often gives worse results than recycling them in Speranza, and hoarding the wrong materials quickly fills your inventory.

This guide is designed as a loot management cheat sheet. Below, you’ll find clear tables showing what to keep, what to recycle, and what to sell in ARC Raiders, so you can avoid wasting rare materials and slow progression.

ARC Raiders guides

What Loot to Keep in ARC Raiders

Most items in ARC Raiders serve a purpose at some point, but some materials are far more valuable than they appear. These items are used in crafting, Workshop upgrades, Expeditions, and long-term progression, and many of them are surprisingly rare even when farmed intentionally.

As a rule of thumb:

  • If an item is used for Workshop upgrades, keep it.

  • If an item is required for Expeditions, keep it.

  • If an item is annoying to farm on demand, keep it.

Below is a complete table of the best loot to keep in ARC Raiders.

ARC Raiders Loot to Keep – Full Table

Name

Rarity

Price

Used For

Metal Parts

Common

75

Everything

Rubber Parts

Common

50

Everything

Plastic Parts

Common

60

Everything

Chemicals

Common

50

Everything

Fabric

Common

50

Healing Items

Pop Trigger

Common

640

Workshop Upgrade

Arc Alloy

Uncommon

200

ARC Circuitry, Expedition

Steel Spring

Uncommon

300

Weapons, Mods, Expedition

Durable Cloth

Uncommon

640

Bandages, Expedition, Workshop

Wires

Uncommon

200

Gun Mods, Expedition

Electrical Components

Uncommon

640

Mines, Expedition, Workshop

Cooling Coil

Rare

1000

Expedition

Light Bulb

Uncommon

2000

Expedition

Battery

Uncommon

250

Shields, Energy Clip, Mines

Shredder Gyro

Rare

3000

Mechanical Parts, Expedition

Exodus Modules

Epic

2750

Weapons, Snap Hook, Expedition

Frequency Modulation Box

Rare

3000

Expedition

Advanced Electrical Components

Rare

1750

Crafting, Expedition, Workshop

Ion Sputter

Epic

6000

Expedition

Leaper Pulse Unit

Epic

5000

Expedition, Workshop

Processor

Rare

500

Epic Augments, Trigger Nade

Voltage Converter

Rare

500

Heavy Shields

Explosive Compound

Rare

1000

Explosives, Workshop

Oil

Uncommon

300

Weapons, Explosives

Mechanical Components

Uncommon

640

Weapons

Rusted Tools

Rare

1000

Workshop Upgrade

Wasp Driver

Rare

1000

Workshop Upgrade

Power Cable

Rare

1000

Workshop Upgrade

Hornet Driver

Rare

2000

Workshop Upgrade

Tick Pod

Uncommon

640

Workshop Upgrade

Cracked Bioscanner

Rare

1000

Workshop Upgrade

Rusted Gear

Rare

2000

Workshop Upgrade

Advanced Mechanical Components

Rare

1750

High-Tier Weapons, Workshop

Sentinel Firing Core

Rare

3000

Workshop Upgrade

Industrial Battery

Rare

1000

Workshop Upgrade

Bastion Cell

Epic

5000

Workshop Upgrade

Rusted Shut Medical Kit

Rare

2000

Workshop Upgrade

Antiseptic

Rare

1000

Healing, Workshop

Surveyor Vault

Rare

2000

Quest, Workshop

Laboratory Reagents

Rare

2000

Workshop Upgrade

Motor

Rare

2000

Workshop Upgrade

ARC Circuitry

Rare

1000

Shields, Workshop

Bombardier Cell

Epic

5000

Workshop Upgrade

Fried Motherboard

Rare

2000

Workshop Upgrade

Magnet

Uncommon

300

Augments, Weapons

High-Priority Exceptions

Always keep these, even if inventory space is tight:

  • Fruits & Mushrooms

  • Motors

  • Cooling Coils

  • Laboratory Reagents

  • Rusted Gears

  • Industrial Batteries

  • Surveyor Vaults

They are rare, slow to farm, and often block progression.


ARC Raiders Recyclables List

Not every recyclable item is worth recycling. In most cases, recycling reduces item value by 30–60%, especially for high-rarity loot. However, some items exist purely to be broken down into materials.

Important rules:

  • Always recycle in Speranza, not during raids.

  • Salvaging in raids yields fewer components.

  • Some high-rarity items are better sold than recycled.

ARC Raiders Safe Recyclables Table

Name

Rarity

Price

Recycled Into

Geiger Counter

Epic

3500

3× Battery, 1× Exodus Modules

Spectrum Analyzer

Epic

3500

Sensors, Exodus Modules

Alarm Clock

Rare

1000

Plastic Parts, Processor

Bicycle Pump

Rare

2000

Canisters, Metal Parts

Broken Flashlight

Rare

1000

Batteries, Metal Parts

Broken Guidance System

Rare

2000

Processors

Broken Handheld Radio

Rare

2000

Sensors, Wires

Cooling Fan

Rare

2000

Plastic Parts, Wires

Diving Goggles

Rare

640

Rubber Parts

Expired Respirator

Rare

640

Rubber Parts, Fabric

Portable TV

Rare

2000

Wires, Batteries

Radio Relay

Rare

3000

Speaker Components, Sensors

Ruined Accordion

Rare

2000

Rubber Parts, Steel Springs

Turbo Pump

Rare

2000

Oil, Mechanical Components

Unusable Weapon

Rare

2000

Metal Parts, Gun Parts

Burned ARC Circuitry

Uncommon

640

Arc Alloy

Camera Lens

Uncommon

640

Plastic Parts

Damaged ARC Powercell

Uncommon

293

Arc Alloy

Ripped Safety Vest

Uncommon

1000

Magnet, Durable Cloth

Rusted Bolts

Uncommon

640

Metal Parts

These items are safe to recycle and are not required for quests or crafting.


What to Sell in ARC Raiders

There is no fixed sell list. Selling depends entirely on what you plan to do next.

Selling Guidelines

  • Trinkets are always meant to be sold.

  • If you don’t need the recycled materials, selling is better.

  • High rarity does not mean high usefulness.

Example: Magnetic Accelerator

Magnetic Accelerators are Epic materials used for legendary weapons and Hullcracker. If you are not planning to fight Matriarchs, Queens, or farm Trials soon, holding onto them is pointless.

Selling them frees inventory space and provides Coins that can be used immediately for:

  • Inventory upgrades

  • Shield rechargers

  • Consumables

You can always farm them later in Stella Montis Assembly Workshops.

Anti-Hoarding Rule

ARC Raiders heavily punishes hoarding. In practice, Uncommon and Rare materials are more useful than most Epic items for day-to-day gameplay.


Conclusion

Managing loot efficiently in ARC Raiders is difficult, especially early on. Mistakes will happen, but using structured tables and clear rules drastically reduces wasted materials and inventory overload.

With time, you’ll stop needing lists entirely — but until then, this cheat sheet will help you make the right decision when that purple item drops.


FAQ

What items should I always keep in ARC Raiders?

Fruits, Mushrooms, Motors, Cooling Coils, Laboratory Reagents, Rusted Gears, Rusted Shut Medical Kits, Industrial Batteries, and Surveyor Vaults.

What’s the difference between selling, recycling, and salvaging?

Selling converts items into Coins. Recycling breaks items into components in Speranza. Salvaging happens during raids and yields fewer materials.

Where do I recycle items in ARC Raiders?

You recycle items directly from your inventory. No workshop is required.

Which items are “trap” recyclables?

Motors, Cooling Coils, Laboratory Reagents, Rusted Gears, Industrial Batteries, and Rusted Shut Medical Kits.

Publication date:30 Jun 2025