All Destiny 2 Renegades Legendary Weapons Tier List and Best Rolls Guide

Destiny 2 All Renegades Weapons Ranked – Full Legendary Tier List
This guide ranks every Legendary weapon added in the Renegades expansion and explains what each one actually does in real activities – not just on the stat screen. You can easily pair each weapon block with its own image: weapon name в виде подзаголовка, ниже – развернутое описание.
Tiers:
S-Tier – top-performing, flexible weapons that feel strong in almost any activity.
A-Tier – very strong guns, sometimes more situational, but definitely worth farming.
B-Tier – solid, usable options that get overshadowed by stronger picks.
C-Tier – niche, backup or style picks: you can make them work, but usually you have better choices.

S-TIER WEAPONS
Bitter End
Legendary Arc Machine Gun – Equilibrium Dungeon – Balanced Heat Frame
Bitter End is a 900 RPM Arc machine gun that uses the Balanced Heat frame. Every burst you fire generates heat, but this frame keeps overheating under control and encourages long, sustained firing instead of awkward stop-and-go reload cycles.
What pushes Bitter End firmly into S-Tier is the perk pool. Damage perks like One for All, Frenzy, Rolling Storm or Killing Tally give it excellent uptime on bonus damage, while sustain perks such as Trickle Charge let you effectively “leak” ammo from reserves back into the magazine and stay on the trigger longer. Jolting Feedback and the Arc element work perfectly with Arc 3.0 builds focused on jolt, chain lightning and ability spam.
In dungeons, Grandmasters, raids and even casual strikes, Bitter End covers both add clear and boss damage better than almost any other Legendary LMG in Renegades. It’s one of those guns you can throw into almost any loadout and it will still feel correct.
Peculiar Charm

Legendary Kinetic Submachine Gun – Aggressive Burst
Peculiar Charm is an aggressive-burst kinetic SMG that fires four-round bursts at 600 RPM. In practice, it feels like a hybrid between a precision SMG and a mini-pulse rifle: you still move and strafe like with a normal SMG, but your bursts hit harder and stretch further than usual.
Because of this, Peculiar Charm is excellent in both PvE and PvP without demanding a perfect god roll. In PvE you can build into add clear with reload + damage-on-kill perks and use it as a primary workhorse in Lawless Frontier, seasonal activities or raids. In PvP its mix of mobility, burst damage and forgiveness lets you win duels against many standard SMGs and hand cannons, especially if you pre-aim lanes and abuse peek-shooting. It’s highly versatile, responsive and deadly – exactly what you want from an S-Tier SMG.
Uncivil Discourse

Legendary Arc Hand Cannon – Special Ammo – Heat Weapon
Uncivil Discourse is a special-ammo Arc hand cannon using the new Heat Weapon mechanics. It hits much harder than primary hand cannons and plays more like a pocket sidearm–shotgun hybrid: you commit to fewer, more meaningful shots and manage heat instead of constantly reloading.
Each shot builds heat; spamming shots makes the gun feel worse, but pacing and venting at the right moments creates nasty burst windows where one-two well-placed shots can delete majors, champions or enemy Guardians. The Arc element ties it to jolt, Amplified and Arc surges, so it slides naturally into endgame Arc builds.
In PvP, its short-range lethality punishes anyone who lets you close distance. It doesn’t spam a lane like an auto rifle – it’s about snapping out, landing heavy shots and snapping back into cover. As a special sidearm that can both burst and control space, Uncivil Discourse absolutely deserves its S-Tier label.
All or Nothing

Legendary Strand Pulse Rifle – Heat Weapon
All or Nothing is a Strand pulse rifle with a 540 RPM archetype and full Heat Weapon behavior. Every burst adds heat; venting at the right time keeps accuracy high and DPS stable. Instead of mindless spam, the weapon rewards a rhythm: burst – micro-pause – burst.
In PvE, that rhythm is perfect for boss phases, chunky majors and mid-range add waves. You can keep damage flowing without constant full reloads. Being Strand makes it even more attractive: it slots straight into Suspend, Threadlings and unravel builds, and it loves any setup where you’re already leaning into Strand debuffs and crowd control.
In PvP, All or Nothing is a mid-range lane bully: bursts hit hard, recoil is manageable and the heat mechanic subtly forces you into the same disciplined shot pacing that wins duels. It’s not as braindead as an SMG, but in skilled hands it feels like a complete, S-Tier pulse rifle.
M-17 “Fast Talker”

Legendary Kinetic Submachine Gun – Heat Weapon
M-17 “Fast Talker” is a 900 RPM kinetic SMG with a Balanced Heat profile. The fantasy is simple: run forward, keep firing, and manage heat just enough so the gun never feels like it’s fighting you. Compared to old rapid-fire SMGs, the heat system makes long sprays feel dynamic rather than clunky.
As a kinetic primary, Fast Talker plays nicely with any elemental gameplan in your Energy and Heavy slots, which matters in high-end content with mixed shields. In PvE, it’s a classic add shredder for cramped Lawless Frontier zones, seasonal arenas and campaign missions. In PvP, its combination of fire rate, mobility and sustained pressure makes it great for chasing weakened targets and cleaning up team fights. Once you get the heat rhythm down, it very quickly feels like “the” default SMG in your inventory.
Conspiracy Honed
Legendary Stasis Sniper Rifle – Dynamic Heat
Conspiracy Honed is a high-impact Stasis sniper (140 RPM) using a Dynamic Heat system. Heat ramps quickly if you try to chain shots without thinking, but venting is strong and lets you set up little windows of back-to-back snipes with minimal downtime.
In PvE, this means you can line up a precision shot on a key target, vent, and immediately follow with another heavy hit during a damage phase or Champion stun. Stasis synergy lets you pair it with freeze/slow builds: freeze a group, then remove high-priority enemies at range with huge impact.
In PvP, Conspiracy Honed is for players who like classic, methodical sniping. It rewards smart positioning, good lanes and timing over sheer aggression. Heavy impact, Stasis utility and a unique “heat-sniper” feel make it the standout Legendary sniper of the expansion and a comfortable S-Tier pick.
A-TIER WEAPONS
Sullen Claw
Legendary Void Sword – Lightweight Frame – Equilibrium
Sullen Claw is a lightweight Void sword from Equilibrium built around speed, gap-closing and mobility. Lightweight swords have always been about movement rather than raw heavy DPS, and Sullen Claw doubles down on that fantasy with a strong, flexible perk pool.
You can stack melee damage perks and ammo economy for boss melts in short melee windows, or lean into survival and guard perks for aggressive front-line play. In Lawless Frontier jobs and close-quarters encounters, it feels amazing to dash between packs of enemies, slicing them up while staying hard to hit. In late-game PvE, it becomes a movement tool and finisher more than a main DPS weapon.
Among all Legendary swords in Renegades, Sullen Claw stands out as the best “movement sword”. It won’t fully replace heavy-ammo DPS options, but as a tool for agile play it’s absolutely A-Tier.
Corundum Hammer

Legendary Kinetic Hand Cannon – 140 RPM
Corundum Hammer is a 140 RPM kinetic hand cannon: slower fire rate, high impact, and big payoff for landing headshots. Its strengths are reliability and perk flexibility rather than gimmicks.
In PvE, you can equip explosive rounds or damage-boosting traits for boss and elite damage, or perks that feed ammo and reload speed for extended engagements. In PvP, extended range and recoil control perks make it a good dueling weapon on mid-range maps. It sits in a crowded archetype with classic 140s, so it doesn’t reach S-Tier, but for players who like traditional HC gunplay, Corundum Hammer is an excellent, modern option.
Cataphract GL3

Legendary Heavy Grenade Launcher – Adaptive Frame
Cataphract GL3 is a heavy grenade launcher with an adaptive frame and a perk set designed around explosive burst damage. Heavy GLs live and die on two things: how hard they hit, and how reliably you can connect those hits. Cataphract does very well in both categories.
In PvE, it’s excellent for boss burns, Champions and tightly packed rooms where splash damage can delete entire waves in seconds. You can build into velocity + reload + damage perks to turn it into a true burst monster. In PvP, it’s more niche but still dangerous around power ammo spawns and choke points. As a flexible heavy that swings between add clear and burst DPS, Cataphract GL3 earns a strong A-Tier placement.
Horror’s Least

Legendary Solar Energy Weapon
Horror’s Least fills the role of a reliable Solar energy primary, with a focus on high-impact hits and adaptable perks. It can be tuned for add clear with multi-kill reload perks, or built as a precision tool for majors and Champions.
The Solar element is the real value here: it naturally folds into scorch, Radiant and Solar surge builds, and plays nicely with Solar healing or damage-over-time setups. In PvE, Horror’s Least feels stable and dependable across seasonal activities, Portal runs and early endgame. In PvP it won’t dominate the meta like the absolute top SMGs or pulses, but with good rolls and map knowledge it’s more than serviceable. It’s the kind of gun you can always fall back to, which is exactly what A-Tier is for.
Nox Sidereal IV

Legendary Stasis Fusion Rifle – Aggressive Frame
Nox Sidereal IV is a Stasis fusion rifle with an Aggressive Frame: slow charge, huge burst. It’s for players who like planning their shots and deleting targets in one go rather than holding the trigger and praying.
In PvE, pre-charged shots around corners or on stunned Champions let you dump huge chunks of health at key moments. Stasis tie-ins (slow, freeze, shatter) make it particularly scary when you coordinate with abilities or teammates. In PvP, it’s unforgiving but lethal: if you know angles and timing, one good shot is all you need in many duels. That combination of power and difficulty puts it in A-Tier: strong, but not universally plug-and-play.
Modified B-7 Pistol

Legendary Stasis Hand Cannon – Heat Weapon
Modified B-7 Pistol is a 180 RPM Stasis hand cannon that uses a Dynamic Heat design. Instead of brainlessly spamming shots, you get rewarded for firing in disciplined bursts, venting, then re-engaging.
Used properly, that heat cycle gives you strong, repeatable damage windows with manageable recoil. Stasis synergy lets you pair the weapon with slows, freezes and shatters, turning it into a precision finisher for already-controlled targets. In PvE, it’s a great secondary weapon for elites and mini-bosses, especially in content where you’re already running a Stasis build. In PvP, it becomes a duelist’s HC – perfect for players who value rhythm and precision.
Compact Defender

Legendary Void Sidearm – Dynamic Heat
Compact Defender is a Void sidearm built around close-quarters control and Dynamic Heat. It fires fast and feels incredibly snappy, but rewards short, controlled bursts over blind spraying.
In PvE, pairing Compact Defender with Void 3.0 (Volatile Rounds, weaken, overshields) turns it into a pocket shredder that melts anything within sidearm range. It’s particularly good in narrow corridors, Lost Sectors and Frontier-style arenas where enemies rush you. In PvP, it fits aggressive players who know how to abuse cover and short sightlines. If you like sidearms at all, this is an A-Tier pick that competes with the best.
Motif-41

Legendary Solar Grenade Launcher – Area Denial
Motif-41 is a Solar grenade launcher using an Area Denial frame, so every shot leaves a lingering damage pool. Instead of playing purely for direct hits, you’re shaping the battlefield – shooting where enemies need to move rather than where they currently stand.
In PvE, this is great for doorways, choke points and control-style encounters. Motif-41 is particularly potent in seasonal arenas, dungeon rooms and anything with tight spawns. Solar synergies (scorch, restoration, Radiant) make its downtime between shots feel less punishing because your build is still doing work. In PvP, it’s a niche but deadly choice in modes where holding or denying zones matters. As a specialist tool, it’s an excellent A-Tier pick.
The Immortal

Legendary Strand Submachine Gun – 720 RPM
The Immortal is a 720 RPM Strand SMG that already earned a reputation for being oppressive in PvP even before Renegades. It keeps all of that strength and gains even more value from new Strand synergies.
In PvE it’s a classic “spray and shred” primary that benefits from unravel, Suspend and Threadlings. In PvP, a good roll (for example, Rangefinder + Target Lock or similar) still gives you top-tier time-to-kill and controllable recoil at SMG ranges. It doesn’t have flashy heat mechanics, but it doesn’t need them – its raw efficiency and synergy with modern Strand builds firmly keep it in A-Tier.
Psi Aeterna IV

Legendary Arc Pulse Rifle – Micro-Missile Frame
Psi Aeterna IV is an Arc pulse rifle that fires micro-missiles – each burst is a small explosion rather than simple impact bullets. At 200 RPM with smaller bursts, it trades sheer spam for chunky, splashy volleys.
In PvE, that splash lets you tag multiple targets at once, making it excellent for groups hiding behind cover or grouped in narrow spaces. Arc typing combines well with jolt, Amplified and Arc surge mods, letting it slot into aggressive Arc builds as a mid-range workhorse. In PvP, it’s more of a niche angle-abuse gun but can absolutely surprise people around corners or on head-glitches.
It doesn’t overshadow the best primaries in the game, yet as a hybrid crowd-control and precision weapon with strong Arc synergy, Psi Aeterna IV is a very solid A-Tier choice.
B-TIER WEAPONS
A Good Shout

Legendary Void Heavy Bow
A Good Shout is a high-impact Void heavy bow – slow shooting, heavy hitting and very ammo-sensitive. It’s a specialist choice more than a general workhorse.
In PvE, it can shine when you want long-range precision on high-value targets while running a Void build (for example, using Volatile Rounds, weaken and debuff chains). You clear priority enemies safely and keep your primary focused on trash mobs. In PvP, it’s mostly a style weapon for players who enjoy bow duels and creative heavy plays.
It’s functional and can be very satisfying, but because it’s outcompeted by more forgiving heavies in most scenarios, A Good Shout lands in B-Tier.
Monody-44

Legendary Void Fusion Rifle – High-Impact
Monody-44 is a high-impact Void fusion rifle: slow charge, huge burst, and strong payoff when used well. It favours players who pre-charge as they peek and commit to a single devastating shot rather than relying on multiple bursts.
In PvE, it’s great for deleting majors, melting shielded enemies or capitalizing on debuffed targets. In PvP, missing a shot is highly punishing due to the long charge and recovery, so it’s best on maps where you can comfortably hold angles. Overall, Monody-44 is strong when mastered but is less forgiving than many alternatives, which keeps it in B-Tier instead of higher.
Oxygen SR3

Legendary Solar Scout Rifle – Pinnacle Weapon
Oxygen SR3 is a 180 RPM Solar scout rifle earned as a Pinnacle reward. Its Precision Frame means clean, vertical recoil and very predictable follow-up shots. It’s built for players who like methodical, long-range gunplay.
In PvE, Oxygen SR3 fits activities with long sightlines – open-air fights, some Patrol zones, and encounters where you want to stay at a distance and chip enemies down. Solar synergies (scorch, Radiant) add value, but the archetype can feel a bit slow in close-quarters or extremely chaotic content. In PvP, you’ll get good value only on specific mid- to long-range maps.
A completely viable scout, but not one that defines the meta – hence a stable B-Tier ranking.
Sarpedon-D

Legendary Arc Hand Cannon – Spread Shot
Sarpedon-D is a unique Arc hand cannon that fires spread-shot bursts, making it behave more like a pocket shotgun than a traditional precision HC. Each trigger pull sends a short-range pellet spread that hits hard up close and falls off quickly at range.
This makes it surprisingly good in tight corridors, choke points and brawl-heavy encounters, especially in Void or Arc melee builds where you’re already playing aggressively. In PvP, it can be a nasty surprise at point-blank distance, but it loses most of its bite once enemies keep you at mid-range.
Because it’s so strongly tied to close-range fights and has little flexibility outside of that niche, Sarpedon-D is a classic B-Tier “fun but situational” weapon.
Qua Vinctus IV

Legendary Strand Heavy Weapon – High-Impact
Qua Vinctus IV is a High-Impact Strand heavy weapon (LMG archetype) focused on slow fire rate and heavy per-bullet damage. It’s designed for controlled bursts at mid- to long-range rather than spray firing.
In PvE, it plays the role of a steady heavy support gun: good for clearing lines of enemies at distance or sustaining damage on chunky targets when you want to conserve ammo. The Strand element allows synergy with unravel and Suspend, but it still struggles to outshine Bitter End or other top heavy weapons for raw DPS.
It is absolutely usable and can feel great in the right setup, yet because better Strand and heavy options exist, Qua Vinctus IV ends up as a respectable B-Tier choice.
Astral Horizon

Legendary Kinetic Shotgun – Aggressive Frame
Astral Horizon is an aggressive-frame kinetic shotgun: high impact, strong one-shot potential, and better handling after a kill. PvE-wise, it serves as a classic close-range deletion tool for tough enemies, but doesn’t bring unique utility beyond that.
In PvP, it’s much more interesting: in the right hands, Aeriel or lane control with Astral Horizon is scary, and aggressive frame plus good rolls can dominate shotgun duels in tight maps. Still, competition in the shotgun slot is fierce, and other options often provide better consistency or perks.
As a result, Astral Horizon is a strong but not meta-defining shotgun – solid B-Tier.
Evening SI4

Legendary Solar Sidearm – Adaptive Burst
Evening SI4 is a Solar sidearm using an Adaptive Burst archetype: three-round bursts per trigger pull rather than single shots. It sits between a typical semi-auto sidearm and a small burst-fire SMG.
In PvE, it’s a decent backup for close-quarters emergencies, especially when Solar synergies (scorch, restoration, Radiant) are already baked into your build. In PvP, it can perform decently in tight duels, but limited range and reliance on clean bursts make it less forgiving than SMGs or hand cannons on many maps.
Evening SI4 is a perfectly serviceable sidearm, but rarely feels like the first thing you want to equip – a clear B-Tier pick.
Zealous Ideal
Legendary Solar Auto Rifle – Balanced Auto – Equilibrium
Zealous Ideal is a 450 RPM Solar auto rifle from Equilibrium, sitting in the “balanced” auto archetype. It aims to be a flexible primary rather than a specialized pain point.
In PvE it does its job: good at steady mid-range fire, fine for general adclear, and happy to support Solar 3.0 builds. In PvP, 450 autos are usable but don’t break the meta unless everything lines up perfectly in their favour.
There’s nothing wrong with Zealous Ideal – it’s just that so many other primaries outperform it in damage, range or perk support. That keeps it squarely in B-Tier.
High Tyrant
Legendary Void Pulse Rifle
High Tyrant is a Void pulse rifle tuned for stability and ease of use. It’s the kind of primary you can throw into almost any loadout and know it will work “well enough”.
In PvE, it’s good at poking mid-range enemies, applying Void debuffs when paired with Void 3.0, and supporting your ability spam. In PvP, it’s a basic, reliable pulse that rewards clean bursts but doesn’t stand out against stronger archetypes.
High Tyrant is a classic “backup” or “comfort” weapon – not bad, not amazing – making B-Tier a natural landing spot.
Refurbished A499

Legendary Kinetic Heavy Sniper – Disruption Weapon
Refurbished A499 is a kinetic heavy-ammo sniper with the Disruption Weapon frame: a single, extremely powerful round per shot instead of a conventional magazine. Impact is maxed out – land the shot and something big dies.
In PvE, it’s excellent for specific encounters where you want massive single-shot damage on bosses or key enemies and can afford to aim carefully. With the right perks, it can rival or surpass rockets in very particular setups.
However, its slow follow-up and heavy dependence on perfect precision make it punishing if you miss. It’s a strong specialist tool, but not a generalist heavy. That’s why Refurbished A499 sits in B-Tier.
Hawthorne’s Field-Forged Shotgun

Legendary Kinetic Shotgun – Lightweight Frame
Hawthorne’s Field-Forged Shotgun is a lightweight kinetic shotgun: fast handling, good mobility, lower raw impact than aggressive frames. It feels smooth and responsive, particularly when swapping quickly in and out of it during fast PvE skirmishes.
In PvE, it’s solid for adclear and knocking down mid-tier enemies at close range. In PvP, it can work on players who favour movement and quick swaps over pure damage. But compared to the hardest-hitting shotguns, it’s clearly less threatening in straight duels.
As a result, Hawthorne’s Field-Forged Shotgun is a respectable, middle-of-the-pack B-Tier weapon.
The Martlet

Legendary Void Pulse Rifle – Lightweight Frame
The Martlet is a lightweight 450 RPM Void pulse rifle that leans into mobility and smoothness over raw burst power. It’s easy to control, easy to swap to and feels good in constant motion.
In PvE, it’s a fine primary for players who stay on the move – strafing, sliding and repositioning instead of anchoring. Its Void element gives it synergy with Volatile Rounds and weaken effects. In PvP, it can be surprisingly strong in mid-range skirmishes if you build it for range and stability.
Still, it doesn’t punch as hard as top-tier pulses, so while it’s fun and fluid, it stays in B-Tier.
C-TIER WEAPONS
Voltaic Shade
Legendary Arc Scout Rifle
Voltaic Shade is a 260 RPM Arc scout rifle aimed at precision and range. On paper, it should play the classic “long-range laser” role, but in practice its damage and perk options don’t quite keep up with other scouts or mid-range weapons in the current sandbox.
In PvE and PvP alike, you can absolutely make it work on large, open maps or in specific encounters, but there is almost always a better option in your vault. Because of that, Voltaic Shade is best considered a fallback or flavour pick – a clear C-Tier weapon.
Something Something

Legendary Kinetic Sniper Rifle – Aggressive Frame
Something Something is an aggressive-frame kinetic sniper with high impact, low stability and a small magazine. Every shot matters, and the gun doesn’t forgive sloppy aim or rushed peeks.
In PvE, there are better options for both sustained boss damage and safe add clear. In PvP, it can be deadly if you’re already an experienced sniper, but most players will find other snipers easier to use and more rewarding.
It’s not bad, but it’s heavily outclassed in its category. That’s why it sits in C-Tier.
Riptide

Legendary Stasis Fusion Rifle – Rapid-Fire Frame
Riptide is a rapid-fire Stasis fusion rifle: fast charge, low impact, very role-dependent. Its main value is cheap, repeatable Stasis damage for freeze/shatter setups.
In PvE, it’s decent for add control and freezing smaller enemies, but its low damage makes it feel weak in harder content. In PvP, its shorter range and the need for special ammo make it a risky choice compared to better fusion rifles and shotguns.
There are builds that can leverage it, but for most players Riptide is a C-Tier option.
Eighty-Six

Legendary Void Sword – Vortex Frame – Heavy Ammo
Eighty-Six is a Vortex heavy sword, drawing from the heavy ammo pool. It hits hard per swing but is slower and more situational than lightweight swords or heavy guns.
In PvE, it can be fun for close-quarters boss phases or when you know enemies will funnel into melee range. Outside of those moments, relying on a heavy sword with limited ammo and tight positioning requirements often feels worse than using a rocket, GL or even a high-tier LMG.
Because of that, Eighty-Six is best viewed as a “fun melee heavy” for specific scenarios, not a general workhorse – a classic C-Tier weapon.
Mos Athanor IV

Legendary Void Hand Cannon – 120 RPM Aggressive
Mos Athanor IV is a 120 RPM aggressive-frame Void hand cannon: very high damage per shot, but harsh recoil and stability penalty. When you’re on point, it chunks enemies hard; when you’re even slightly off, it feels wild and unreliable.
In PvE, it struggles to compete with smoother, more forgiving hand cannons unless you really love the 120 archetype. In PvP, it demands excellent aim and recoil control to reward you, and even then it isn’t clearly better than top-tier 140s.
It’s a usable, thematic Void HC, but not a meta pick – solidly C-Tier.